hmmph, don't you just love it when you dig out a piece of code that
some else has written, and instead of it running like it should, you
have to try and debug it....well It happened to me...so if anyone reads
this and happens to have played with the .NET framework version of
Quake2 and is getting a NullReferenceException when starting the game
(ge->RunFrame) and have sorted it let me know! If not i'll just go
back to trying to hack c++.
Still that said I have plans, the auto downloading stuff looks like it
may well deal with some of the things I'm wanting to do with it...we
shall see!
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hmmph, don't you just love
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